![]() The ending, while no longer utterly horrible as it originally was thanks to the Broken Steel add-on, is a short, dissatisfying shadow of the endings for all the rest of the Fallout games. The Mothership Zeta DLC is an empty time-waster of a sidequest that fails entirely in its mission to elicit even the tiniest chuckle from you. Of them all, I think it uses the setting the best, and has the most epic story and characters of the series, with the strongest thematic power. And of the Fallout games, my favorite is Fallout 3 (though they’re all very close to one another in terms of quality). It’s an intelligent, deep series that examines the heart and soul of the United States against the most engaging, cool example of a post-nuclear apocalypse setting you’re likely to find anywhere, with solid plots and characters who are iconic for the aspects of humanity and culture that they represent. It’s no secret that I love me some Fallout. ![]() Even my sister, without whom this rant blog would entirely be an unreadable mass of garbage, disagrees with my stance on this issue. This one’s probably going to replace the Fallout: New Vegas Karma rant for Anons coming out of the woodwork to tell me I’m wrong and an idiot. Oh well, all the better with which to be controversial. ![]() Wow, this totally was not supposed to be this long a rant. ![]()
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